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IntroductionIn this project, we will implement a simplified version of the card game called Blackjack, alsosometimes called 21.
It is a relatively simple game played with a standard deck of 52 playingcards.
There are two participants, a dealer and a player.
The player starts with a bankroll, andthe game progresses cpp blackjack rounds called hands.
At the start of each hand, the player decides how much to wager on this hand.
After the wager, cpp blackjack dealer deals a total of four cards: the first face-up to the player, the secondface-up to himself, the third face-up to the player, and the fourth face-down to himself.
Thesecond card of the dealer that is face-down is called the hole card.
The player then examines his cards, forming a total.
Each card 2-10 is worth its spot value; eachface card jack, queen, king is also worth 10.
An ace is worth either 1 or 11--whichever is moreadvantageous to the player i.
The game progresses first with the player, then the dealer.
Each of theseadditional cards is dealt face-up.
Note that a player can stand with two cards; one need not hitat all in a hand.
In other words, if the player had wagered 10, the player would win 15 i.
If the player neither busts nor is dealt a natural 21, play then progresses to the dealer.
The dealermust hit until he either reaches a total greater than or equal to 17 hard or softor busts.
If thedealer busts, the player wins.
Otherwise, the two totals are compared.
Note that this is a very simplified form of the game: we do not split pairs, allow double-downbets, or take insurance, etc.
Programming AssignmentYou will provide one or more implementations of four separate abstractions for this project: adeck of cards, a blackjack hand, a blackjack player, and a game driver.
You may copy them to your private directory space, but do not modify them in any way.
Thiswill help ensure that your submitted project compiles correctly.
The first card dealt should be the 2 of Spades.
};The Deck ADT is specified in deck.
Note that the keyword extern tells the compiler that a global variable exists and is definedsomewhere so that it can compile any code using the global variable.
In the linking step, thelinker will resolve the references of the global variable to its unique definition in one of thecompiled files.
You are asked to put your implementation of this ADT in a file named deck.
Adding this prevents any accidental change by you.
};The Hand ADT is specified in hand.
You are asked to put your implementation of this ADT in a file named hand.
The Player InterfaceYour third task is to implement two different blackjack players.
};The Player ADT is specified in player.
You are to implement two different derived classes from this interface.
The first derived class is the Simple player, who plays a simplified version of a basic strategy forblackjack.
Note that a hand would never count two Aces as 11 each--thats a bust of 22.
Note: the Simple player does nothing for expose and shuffled events.
The second derived class is the Counting player.
This player counts cards in addition to playingthe basic strategy.
The intuition behind card counting is that when the deck has more face cards worth 10 than low-numbered cards, the deck is favorable to the player.
The converse is alsotrue.
Each timehe sees via the expose method a 10, Jack, Queen, King, or Ace, he subtracts one from thecount.
Each time he sees a 2, 3, 4, 5, or 6, he adds one to the count.
When he sees that the deck is shuffledthe count is reset to zero.
Whenever the count is +2 or greater and he has enoughbankroll larger than or equal to the double of the minimumthe Counting player bets doublethe minimum, otherwise i.
The Counting player should not reimplementmethods of the Simple player unnecessarily.
The code for both of these Players must be implemented in a file named player.
Youmust also declare a static global instance of each of the two Players you implement in yourplayer.
The Driver programFinally, you are to implement a driver program that can be used to simulate this version ofblackjack given your implementation of the ADTs described blackjack prices dog big mower />You are asked to put your implementation of this driver cpp blackjack in a file namedblackjack.
The second argument isthe maximum number of hands to play in the simulation.
For example, suppose that your program is called blackjack.
It may be invoked by typing in aterminal:.
The driver first shuffles the deck.
To shuffle the deck, you choose seven cuts between 13 and 39inclusive at random, shuffling the deck with each of these cuts.
We have supplied a header,rand.
Each time the deck is shuffled, first announce it:cout And announce each of the seven cut points:cout then be sure to tell the player via shuffle.
Note: you should always print the message corresponding to the cpp blackjack shuffle before you doanything further.
We assume that the minimum bet is 5.
Note thatthis happens only at the beginning of each hand.
It does not occur during a hand even if thenumber of cards is fewer than 20.
Announce the face-up cards using cout.
For example:Player dealt Ace of SpadesDealer dealt Two of HeartsUse the SpotNames and SuitNames arrays for this, and be sure to expose any faceupcards to the player.
Draw cards until theplayer either stands or busts.
click to see more and continue reading each card dealt as above.
If the playerbusts, say so:cout deducting the wager from the bankroll and moving on to the next hand.
For example:Dealers hole card is Ace of Spades Note: the hole card is NOT exposed if either the player busts or is dealt a natural 21.
The dealer must hit until reachingseventeen or busting.
Announce and expose each card as above.
If the dealer busts,say socout crediting the wager from the bankroll and moving on to the next hand.
Creditthe bankroll, debit it, or leave it unchanged as appropriate.
Finally, when the player either has too little money to make a minimum wager or the allottedhands have been played, announce the outcome:cout where the variable thishand is the current hand number.
Furthermore, in this special case, the initial shuffle of the deck should still beannounced before you print the status of the player.
No https://cetsolarstore.com/blackjack/blackjack-casino-in-new-york-city.html system header files may be included, and you may not make any callto any function in any other library.
You may use global state in the classimplementations, but it must be static and except for the two players const.
This means you need not perform error checking.
However, when testing your code inconcert, you may use the assert macro to program defensively.
Source Code Files and CompilingThere are five header files card.
DO NOT modify them!
https://cetsolarstore.com/blackjack/blackjack-karten-zaehlen-mehrere-decks.html need to write four other C++ source files: deck.
They are discussed above and summarized below:deck.
In order toguarantee that the TAs compile your program successfully, you should name you source codefiles exactly like how they are specified above.
TestingFor this project, you should write individual, focused test cases for all the ADT implementations.
For these ADTs, determine the behaviors required of the implementation.
For example, if you identify two behaviors in Deck implementation, you would have two files,each testing one behavior.
You can name them as follows:deck.
The tests for your Player ADT each of which includes a main function should be linked against card.
Instead, look at the return value of your program when it isrun in Linux to see if you return the right value based upon whether your test finds an error in theimplementation of the ADT you are testing.
You also may find it helpful to add error messages toyour output.
We have supplied one example of a test source file example.
We have also supplied one simple set of output produced by a correct deck, hand, simple player,and driver.
It is called sample.
To test your entire project, type the following into theLinux terminal once your program has been compiled:.
Submitting and Due DateYou should submit four source code files deck.
You do not need to submit a Makefile for this project.
These filesshould be submitted as a tar file via the online judgment system.
See the announcement from theTAs for details about submission.
The due something free offline blackjack game consider is 11:59 pm on Nov.
GradingYour program will be graded along three criteria:1.
General StyleFunctional Correctness is determined by running a variety of test cases against your program,checking against our reference solution.
We will grade Implementation Constraints to see if youhave met all of the implementation requirements and restrictions.
General Style refers to the ease with which TAs can read and understand your program, and the cleanliness and elegance of yourcode.
For example, significant code duplication will lead to General Style deductions.
How to Play (and Win) at Blackjack: The Expert's Guide
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